It’s aimed at people who paint as a hobby – they’re looking for inspiration, but they also want to improve their skills and try new things. It’s full of advice and painting tutorials, as well as artist interviews, inspiring painting ideas and exhibitions to visit.
“Bodoni!” That was the greeting the team used while we put together this 180-page luxury publication aimed at designers. And it so happens that Bodoni was the number two typeface on the list, as I consulted with designers across the industry and researched and wrote about dozens upon dozens of fascinating characters – both the letters and their designers!
The editor Beren and I planned this feature meticulously, focusing on the 1980s and arguing a great deal about just which posters should go in. I won out on the likes of The Dark Crystal and Raiders of the Lost Ark, while he insisted on Willow and Big Trouble in Little China.
The editor wanted an article explaining what makes the unique creative duo Sofie Hannibal and Nan Na Hvass tick. What are their creative backgrounds and influences? How have their careers developed? How do they approach new projects? What has made them so successful?
The brief was to write in a style that was light, accessible, interesting and, of course, accurate. In most cases, the trick was knowing how much detail to include so as not to baffle the casual reader with historical mumbo jumbo.
We tried our hardest to make sure that the coverage was accessible enough for people just coming into 3D, with more in-depth elements for the experts out there. I think we pretty much pulled it off.
This premium quality, 180-page publication positively wallowed in that whole area of brand identity and logo design.
I’ve been able to turn one of my interests into a job, I work with a team of fantastic contributors, and we’re part of a community that really appreciates what we do and benefits from it.
Working with Steel Media in 2013, I managed the creation of this interesting app for iPad and iPhone. It’s a guide to the game Doodle Jump, one of the most successful iPhone games ever and one that’s surprisingly simple to play. What can you say about a game that’s so incredibly intuitive? Well, that was the challenge. […]
ImagineFX magazine wanted a feature covering the caped crusader’s 75-year history in pictures. Well, I say pictures, but they wanted plenty of words too – it was a 12-page cover feature – and this meant lots of research on my part.